Backstory:

We have no choice...we have to destroy our own ship. We can't let our cargo make it back to the colony. We can't let...it, make it back to the colony. I have no idea how this ship works but I'm the only one left. I have to launch the escape pod before the ship goes critical and maybe someone will pick me up.

How to play:

Click on a panel to zoom in, press S to zoom back out. Click on dials and buttons to do things. 

Figure out how to launch the ship before it's too late.

Expect to run out of time a few times whilst you figure out how the ship works.

Get each of the systems in a state to launch and the button will become available.

Known Bugs

1) the mouse can flip over, so you'll be upsidedown, you'll have to move it about to reorientate yourself.

2) Unity's Scene management doesn't appear to like restarting the scene on web browser so when it says 'press any key to restart' what it means is 'press F5 to refresh the browser'

3) Clicking around frantically may break camera movement

4) dials don't make sounds

5) visual indicator for endings 1, 3 and 4 don't show, so you'll have to trust me there's 4 and they're slightly different, so read them carefully.

Credits:

SFX- Freesound.org (can get specifics after the jam)

Skybox/Space - Open Game art (can get specifics after the jam)

3D modelling, textures, lighting, effects - Me.

Code - Me.

Animations - LeanTween in Unity, programmed by Me.

Music - Me (not created during the Jam, but also not really part of the game, more an easter egg).


Tips: (Scroll slowly to avoid spoilers)



















Tip 1:

Fuel takes a lil while, maybe get that started early.














Tip 2:

I think the artificial gravity makes launching harder.
















Tip 3:

There's music.












Tip 4:

There's a secret way to end.












Tip 5:

You probably want to head towards home to get picked up.




Solution Below















Solution

Fuel:
Turn the fuel pressurise On (up).
Turn the 'share with ship' Off (down).

Artificial Gravity:
Set to 0G

Navigation:
Click on Next or Prev to go to the destinations screen.
Push the options button to highlight 'return to base'
Press the confirm button to set this as the destination.

Launch:
Now wait over the Big Launch Button.
The fuel will pressurise in time to Launch.


Extras:
There's a secret way to get to the launch button early - Click in the top right to get up high and look down, you'll see a tiny switch, clicking it will bypass everything and open the launch button.

Endings:

1) Do everything in time but don't turn on the distress beacon

2) Fail

3) Do everything time and have music paying (above the centre console is a music player)

4) Do everything in time, don't have music playing, and have the distress beacon active.









Updated 3 days ago
Published 12 days ago
StatusReleased
PlatformsHTML5
AuthorAirk0n
GenrePuzzle
ContentNo generative AI was used

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